PX4 Firmware
PX4 Autopilot Software http://px4.io
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#include <land.h>
Public Member Functions | |
Land (Navigator *navigator) | |
~Land ()=default | |
void | on_activation () override |
This function is called one time when mode becomes active, pos_sp_triplet must be initialized here. More... | |
void | on_active () override |
This function is called while the mode is active. More... | |
Public Member Functions inherited from MissionBlock | |
MissionBlock (Navigator *navigator) | |
Constructor. More... | |
virtual | ~MissionBlock ()=default |
MissionBlock (const MissionBlock &)=delete | |
MissionBlock & | operator= (const MissionBlock &)=delete |
Public Member Functions inherited from NavigatorMode | |
NavigatorMode (Navigator *navigator) | |
virtual | ~NavigatorMode ()=default |
NavigatorMode (const NavigatorMode &)=delete | |
NavigatorMode | operator= (const NavigatorMode &)=delete |
void | run (bool active) |
virtual void | on_inactive () |
This function is called while the mode is inactive. More... | |
virtual void | on_inactivation () |
This function is called one time when mode becomes inactive. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from MissionBlock | |
static bool | item_contains_position (const mission_item_s &item) |
Protected Member Functions inherited from MissionBlock | |
bool | is_mission_item_reached () |
Check if mission item has been reached. More... | |
void | reset_mission_item_reached () |
Reset all reached flags. More... | |
bool | mission_item_to_position_setpoint (const mission_item_s &item, position_setpoint_s *sp) |
Convert a mission item to a position setpoint. More... | |
void | set_loiter_item (struct mission_item_s *item, float min_clearance=-1.0f) |
Set a loiter mission item, if possible reuse the position setpoint, otherwise take the current position. More... | |
void | set_takeoff_item (struct mission_item_s *item, float abs_altitude, float min_pitch=0.0f) |
Set a takeoff mission item. More... | |
void | set_land_item (struct mission_item_s *item, bool at_current_location) |
Set a land mission item. More... | |
void | set_idle_item (struct mission_item_s *item) |
Set idle mission item. More... | |
void | set_vtol_transition_item (struct mission_item_s *item, const uint8_t new_mode) |
Set vtol transition item. More... | |
void | mission_apply_limitation (mission_item_s &item) |
General function used to adjust the mission item based on vehicle specific limitations. More... | |
void | issue_command (const mission_item_s &item) |
float | get_time_inside (const mission_item_s &item) const |
float | get_absolute_altitude_for_item (const mission_item_s &mission_item) const |
Protected Attributes inherited from MissionBlock | |
mission_item_s | _mission_item {} |
bool | _waypoint_position_reached {false} |
bool | _waypoint_yaw_reached {false} |
bool | _waypoint_position_reached_previously {false} |
hrt_abstime | _time_first_inside_orbit {0} |
hrt_abstime | _action_start {0} |
hrt_abstime | _time_wp_reached {0} |
uORB::Publication< actuator_controls_s > | _actuator_pub {ORB_ID(actuator_controls_2)} |
Protected Attributes inherited from NavigatorMode | |
Navigator * | _navigator {nullptr} |
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default |
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overridevirtual |
This function is called one time when mode becomes active, pos_sp_triplet must be initialized here.
Reimplemented from NavigatorMode.
Definition at line 50 of file land.cpp.
References MissionBlock::_mission_item, NavigatorMode::_navigator, position_setpoint_triplet_s::current, mission_result_s::finished, Navigator::get_mission_result(), Navigator::get_position_setpoint_triplet(), MissionBlock::mission_apply_limitation(), MissionBlock::mission_item_to_position_setpoint(), position_setpoint_triplet_s::next, position_setpoint_triplet_s::previous, MissionBlock::reset_mission_item_reached(), Navigator::set_can_loiter_at_sp(), MissionBlock::set_land_item(), Navigator::set_mission_result_updated(), Navigator::set_position_setpoint_triplet_updated(), and position_setpoint_s::valid.
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overridevirtual |
This function is called while the mode is active.
Reimplemented from NavigatorMode.
Definition at line 71 of file land.cpp.
References MissionBlock::_mission_item, NavigatorMode::_navigator, position_setpoint_triplet_s::current, mission_result_s::finished, Navigator::get_global_position(), Navigator::get_land_detected(), Navigator::get_mission_result(), Navigator::get_position_setpoint_triplet(), Navigator::get_vstatus(), vehicle_status_s::in_transition_mode, vehicle_status_s::is_vtol, vehicle_land_detected_s::landed, vehicle_global_position_s::lat, position_setpoint_s::lat, vehicle_global_position_s::lon, position_setpoint_s::lon, MissionBlock::mission_item_to_position_setpoint(), MissionBlock::set_idle_item(), Navigator::set_mission_result_updated(), and Navigator::set_position_setpoint_triplet_updated().