PX4 Firmware
PX4 Autopilot Software http://px4.io
Land Member List

This is the complete list of members for Land, including all inherited members.

_action_startMissionBlockprotected
_actuator_pubMissionBlockprotected
_mission_itemMissionBlockprotected
_navigatorNavigatorModeprotected
_time_first_inside_orbitMissionBlockprotected
_time_wp_reachedMissionBlockprotected
_waypoint_position_reachedMissionBlockprotected
_waypoint_position_reached_previouslyMissionBlockprotected
_waypoint_yaw_reachedMissionBlockprotected
get_absolute_altitude_for_item(const mission_item_s &mission_item) constMissionBlockprotected
get_time_inside(const mission_item_s &item) constMissionBlockprotected
is_mission_item_reached()MissionBlockprotected
issue_command(const mission_item_s &item)MissionBlockprotected
item_contains_position(const mission_item_s &item)MissionBlockstatic
Land(Navigator *navigator)Land
mission_apply_limitation(mission_item_s &item)MissionBlockprotected
mission_item_to_position_setpoint(const mission_item_s &item, position_setpoint_s *sp)MissionBlockprotected
MissionBlock(Navigator *navigator)MissionBlock
MissionBlock(const MissionBlock &)=deleteMissionBlock
NavigatorMode(Navigator *navigator)NavigatorMode
NavigatorMode(const NavigatorMode &)=deleteNavigatorMode
on_activation() overrideLandvirtual
on_active() overrideLandvirtual
on_inactivation()NavigatorModevirtual
on_inactive()NavigatorModevirtual
operator=(const MissionBlock &)=deleteMissionBlock
NavigatorMode::operator=(const NavigatorMode &)=deleteNavigatorMode
reset_mission_item_reached()MissionBlockprotected
run(bool active)NavigatorMode
set_idle_item(struct mission_item_s *item)MissionBlockprotected
set_land_item(struct mission_item_s *item, bool at_current_location)MissionBlockprotected
set_loiter_item(struct mission_item_s *item, float min_clearance=-1.0f)MissionBlockprotected
set_takeoff_item(struct mission_item_s *item, float abs_altitude, float min_pitch=0.0f)MissionBlockprotected
set_vtol_transition_item(struct mission_item_s *item, const uint8_t new_mode)MissionBlockprotected
~Land()=defaultLand
~MissionBlock()=defaultMissionBlockvirtual
~NavigatorMode()=defaultNavigatorModevirtual