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PX4 Firmware
PX4 Autopilot Software http://px4.io
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#include "ControlMath.hpp"#include <px4_platform_common/defines.h>#include <float.h>#include <mathlib/mathlib.h>Go to the source code of this file.
Namespaces | |
| ControlMath | |
Functions | |
| void | ControlMath::thrustToAttitude (const matrix::Vector3f &thr_sp, const float yaw_sp, vehicle_attitude_setpoint_s &attitude_setpoint) |
| Converts thrust vector and yaw set-point to a desired attitude. More... | |
| Vector2f | ControlMath::constrainXY (const matrix::Vector2f &v0, const matrix::Vector2f &v1, const float &max) |
| Outputs the sum of two vectors but respecting the limits and priority. More... | |
| bool | ControlMath::cross_sphere_line (const matrix::Vector3f &sphere_c, const float sphere_r, const matrix::Vector3f &line_a, const matrix::Vector3f &line_b, matrix::Vector3f &res) |
| This method was used for smoothing the corners along two lines. More... | |