PX4 Firmware
PX4 Autopilot Software http://px4.io
FlightTaskFailsafe.cpp
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33 /**
34  * @file FlightTaskFailsafe.cpp
35  */
36 
37 #include "FlightTaskFailsafe.hpp"
38 
40 {
41  bool ret = FlightTask::activate(last_setpoint);
44  _thrust_setpoint = matrix::Vector3f(0.0f, 0.0f, -_param_mpc_thr_hover.get() * 0.6f);
46  _yawspeed_setpoint = 0.0f;
47  return ret;
48 }
49 
51 {
52  if (PX4_ISFINITE(_position(0)) && PX4_ISFINITE(_position(1))) {
53  // stay at current position setpoint
55  _thrust_setpoint(0) = _thrust_setpoint(1) = 0.0f;
56 
57  } else if (PX4_ISFINITE(_velocity(0)) && PX4_ISFINITE(_velocity(1))) {
58  // don't move along xy
60  _thrust_setpoint(0) = _thrust_setpoint(1) = NAN;
61  }
62 
63  if (PX4_ISFINITE(_position(2))) {
64  // stay at current altitude setpoint
65  _velocity_setpoint(2) = 0.0f;
66  _thrust_setpoint(2) = NAN;
67 
68  } else if (PX4_ISFINITE(_velocity(2))) {
69  // land with landspeed
70  _velocity_setpoint(2) = _param_mpc_land_speed.get();
71  _position_setpoint(2) = NAN;
72  _thrust_setpoint(2) = NAN;
73  }
74 
75  return true;
76 
77 }
matrix::Vector3f _velocity
current vehicle velocity
Definition: FlightTask.hpp:208
float _yawspeed_setpoint
Definition: FlightTask.hpp:226
float _yaw_setpoint
Definition: FlightTask.hpp:225
virtual bool activate(vehicle_local_position_setpoint_s last_setpoint)
Call once on the event where you switch to the task.
Definition: FlightTask.cpp:12
matrix::Vector3f _position_setpoint
Setpoints which the position controller has to execute.
Definition: FlightTask.hpp:220
matrix::Vector3f _thrust_setpoint
Definition: FlightTask.hpp:224
Vector< float, 6 > f(float t, const Matrix< float, 6, 1 > &, const Matrix< float, 3, 1 > &)
Definition: integration.cpp:8
matrix::Vector3f _position
current vehicle position
Definition: FlightTask.hpp:207
matrix::Vector3f _velocity_setpoint
Definition: FlightTask.hpp:221
void zero()
Definition: Matrix.hpp:421
bool activate(vehicle_local_position_setpoint_s last_setpoint) override
Call once on the event where you switch to the task.
Vector3< float > Vector3f
Definition: Vector3.hpp:136
float _yaw
current vehicle yaw heading
Definition: FlightTask.hpp:209
bool update() override
To be called regularly in the control loop cycle to execute the task.