PX4 Firmware
PX4 Autopilot Software http://px4.io
Mission Member List

This is the complete list of members for Mission, including all inherited members.

_action_startMissionBlockprotected
_actuator_pubMissionBlockprotected
_current_mission_indexMissionprivate
_distance_current_previousMissionprivate
_execution_mode_changedMissionprivate
_home_initedMissionprivate
_initedMissionprivate
_land_start_availableMissionprivate
_land_start_indexMissionprivate
_landing_altMissionprivate
_landing_latMissionprivate
_landing_lonMissionprivate
_min_current_sp_distance_xyMissionprivate
_missionMissionprivate
_mission_changedMissionprivate
_mission_execution_modeMissionprivate
_mission_itemMissionBlockprotected
_mission_waypoints_changedMissionprivate
_navigatorNavigatorModeprotected
_need_mission_resetMissionprivate
_need_takeoffMissionprivate
_time_first_inside_orbitMissionBlockprotected
_time_wp_reachedMissionBlockprotected
_waypoint_position_reachedMissionBlockprotected
_waypoint_position_reached_previouslyMissionBlockprotected
_waypoint_yaw_reachedMissionBlockprotected
advance_mission()Missionprivate
altitude_sp_foh_update()Missionprivate
calculate_takeoff_altitude(struct mission_item_s *mission_item)Missionprivate
check_mission_valid(bool force)Missionprivate
copy_position_if_valid(struct mission_item_s *mission_item, struct position_setpoint_s *setpoint)Missionprivate
cruising_speed_sp_update()Missionprivate
do_abort_landing()Missionprivate
do_need_move_to_land()Missionprivate
do_need_move_to_takeoff()Missionprivate
do_need_vertical_takeoff()Missionprivate
find_mission_land_start()Missionprivate
generate_waypoint_from_heading(struct position_setpoint_s *setpoint, float yaw)Missionprivate
get_absolute_altitude_for_item(const mission_item_s &mission_item) constMissionBlockprotected
get_land_start_available() constMissioninline
get_land_start_index() constMissioninline
get_landing_alt()Missioninline
get_landing_lat()Missioninline
get_landing_lon()Missioninline
get_mission_changed() constMissioninline
get_mission_finished() constMissioninline
get_mission_waypoints_changed() constMissioninline
get_time_inside(const mission_item_s &item) constMissionBlockprotected
heading_sp_update()Missionprivate
index_closest_mission_item() constMissionprivate
is_mission_item_reached()MissionBlockprotected
issue_command(const mission_item_s &item)MissionBlockprotected
item_contains_position(const mission_item_s &item)MissionBlockstatic
land_start()Mission
landing()Mission
Mission(Navigator *navigator)Mission
mission_altitude_mode enum nameMission
MISSION_ALTMODE_FOH enum valueMission
MISSION_ALTMODE_ZOH enum valueMission
mission_apply_limitation(mission_item_s &item)MissionBlockprotected
mission_item_to_position_setpoint(const mission_item_s &item, position_setpoint_s *sp)MissionBlockprotected
MISSION_TYPE_MISSION enum valueMissionprivate
MISSION_TYPE_NONEMissionprivate
MISSION_TYPE_NONE enum valueMissionprivate
MissionBlock(Navigator *navigator)MissionBlock
MissionBlock(const MissionBlock &)=deleteMissionBlock
NavigatorMode(Navigator *navigator)NavigatorMode
NavigatorMode(const NavigatorMode &)=deleteNavigatorMode
need_to_reset_mission(bool active)Missionprivate
on_activation() overrideMissionvirtual
on_active() overrideMissionvirtual
on_inactivation() overrideMissionvirtual
on_inactive() overrideMissionvirtual
operator=(const MissionBlock &)=deleteMissionBlock
NavigatorMode::operator=(const NavigatorMode &)=deleteNavigatorMode
position_setpoint_equal(const position_setpoint_s *p1, const position_setpoint_s *p2) constMissionprivate
prepare_mission_items(mission_item_s *mission_item, mission_item_s *next_position_mission_item, bool *has_next_position_item)Missionprivate
read_mission_item(int offset, struct mission_item_s *mission_item)Missionprivate
report_do_jump_mission_changed(int index, int do_jumps_remaining)Missionprivate
reset_mission(struct mission_s &mission)Missionprivate
reset_mission_item_reached()MissionBlockprotected
run(bool active)NavigatorMode
save_mission_state()Missionprivate
set_align_mission_item(struct mission_item_s *mission_item, struct mission_item_s *mission_item_next)Missionprivate
set_closest_item_as_current()Mission
set_current_mission_index(uint16_t index)Mission
set_current_mission_item()Missionprivate
set_execution_mode(const uint8_t mode)Mission
set_idle_item(struct mission_item_s *item)MissionBlockprotected
set_land_item(struct mission_item_s *item, bool at_current_location)MissionBlockprotected
set_loiter_item(struct mission_item_s *item, float min_clearance=-1.0f)MissionBlockprotected
set_mission_item_reached()Missionprivate
set_mission_items()Missionprivate
set_takeoff_item(struct mission_item_s *item, float abs_altitude, float min_pitch=0.0f)MissionBlockprotected
set_vtol_transition_item(struct mission_item_s *item, const uint8_t new_mode)MissionBlockprotected
update_mission()Missionprivate
work_item_type enum nameMissionprivate
WORK_ITEM_TYPE_ALIGN enum valueMissionprivate
WORK_ITEM_TYPE_CMD_BEFORE_MOVE enum valueMissionprivate
WORK_ITEM_TYPE_DEFAULTMissionprivate
WORK_ITEM_TYPE_DEFAULT enum valueMissionprivate
WORK_ITEM_TYPE_MOVE_TO_LAND enum valueMissionprivate
WORK_ITEM_TYPE_MOVE_TO_LAND_AFTER_TRANSITION enum valueMissionprivate
WORK_ITEM_TYPE_PRECISION_LAND enum valueMissionprivate
WORK_ITEM_TYPE_TAKEOFF enum valueMissionprivate
WORK_ITEM_TYPE_TRANSITON_AFTER_TAKEOFF enum valueMissionprivate
~Mission() override=defaultMission
~MissionBlock()=defaultMissionBlockvirtual
~NavigatorMode()=defaultNavigatorModevirtual